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messages
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appendix


for developers

(messages)

The row with sliding red error/warning or blue for information messages .

The list of possible error messages are alphabetically:

Animation download failed
/ Problems with internet connection to opponent.
Client with wrong version is trying to connect the server
/ Opponent's version of Pixoria game differs from yours. Update new version.
Connection to the server failed
/ Invalid interruption of internet communication between a client and server.
Connection to the server failed due to its wrong version
/ Opponent's version of Pixoria game differs from yours. Update new version.
Deletion of the file:(name)failed
/ Check access rights to folder .\Pixoria\saves.
Error - players X and O are the same
/ The player can not play with himself.
Error - the internet client has X/Osquare too
/ Switch side to X or O to differ from the opponent
Error - the internet server hasX/O square too
/ Switch side to X or O to differ from the opponent
File not found
/ Pixoria tried to load missing file.
Game engine(name) not found
/ There is a player in saved game who already does not exist - name changed
Game start failed
/ The game is not running. Fix problem and click on new game button again.
Internet server initialization failed, server port (number) is occupied
/ Other running application uses the TCP port (internet connection), which is used by the internet server in Pixoria game. The internet server has been turned off.
Invalid player
/ Change the player to follow Pixoria game rules.
Load of the game failed, file:(name)
/ Error during parsing a XML file with the saved game. Maybe an engine in saved game already does not exist or under different name.
Loopback connection of internet players
/ There are internet players (server and client) configured locally to play against themselves.
Opponent's board differs
/ Some cheating or problems with opponent's engine/player, e.g. two turns at once.
Player(name) has too low rating:(number) to play with the computer opponent with rating:(number), game cannot continue
/ You have to step by step get over better and better players. When you improve your ratings, you can play with better Pixoria engines.
Save of the game failed, file:(name)
/ The game has not been saved, maybe low access rights to disk.
Wrong move
/ Some engine turned invalid move, e.g. outside the board.

For information messages are:

Animation(name) has been downloaded from the client
Animation(name)has been downloaded from the server
Animation is being downloaded from the client
Animation is being downloaded from the server
Client connected
/ The opponent with internet client has connected just now to your internet server.
Client disconnected
/ The opponent with internet client has disconnected from your internet server.
Connection to the server established
/ Your internet client has successfully connected to opponent's internet server.
Draw
/ The board is full and the game can not continue.
Duplicate name of engine "(name)"
/ The name of the player/engine has to be unique.
Game is continuing
Game is going to be paused after opponent's move
Game paused
Game started
Game stopped
Game was cancelled
Internet server started with port(number)
New ratings player X:(number)(original number), O: (number)(original number)

No change in ratings, as info about remote engine has not been received
/ The internet opponent has not sent its rating and therefore it is not possible to calculate new ratings.
No change in ratings, as the game has been loaded
/ If the game is saved and later on loaded, then the result of the game is ignored. This is the rule to avoid cheating of players.
Opponent has also X/O, switch toX/O
/ Switch side to X or O to differ from the opponent.
Opponent has asked for(type of game)
/ The human player with X defines the type of game (time limit, training,...). Such opponent changed type of current game set by you during a game over internet.
Opponent cheated
Please rename the "(name)" engine name to create the new engine
/ The name of player/engine has to be unique and the same name already exists.
Ratings have not changed, player X:(number)(original number)), O:(number)(original number)
/ New ratings after the game do not differ from original values.
The winner is(name)
The winner is(name)thanks to a shorter time

Training - no change in ratings
Waiting for the client
/ The game over the internet with internet client and server is synchronized at the beginning. You are waiting (such an internet server) for connection of opponent's internet client.
Waiting for the server
/ The game over the internet with internet client and server is synchronized at the beginning. You are waiting (such an internet client) for connection to opponent's internet server.





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