| FS 05 /HOW MAKE IT: very shortly PICTORIAL GUIDE after GOMOKU ENGINE code | |||||
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![]() game board summary flagx add ten flagx values M+ in line /001 M+ in line /002 M+ in line /003 M+ in line /004 LastMove /001 LastMove /002 predict low now predict high now 2d delay, dilay more delay now dilay +, delay + three: better end strategy FS05 summary |
Engine search sequences of signs in accordance with this rules: Sequence have five squares and of it three square is free (N). One from this free squares must contains "flagx" ("x_tack") value 1000. Direction of this value must be different from sequence.
Here is all squares combinations. Engine record LastMove position into now free array "x_plus".
One sample with found sequence of five squares.
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examples in C++
search LM (different lines) in horizontal direction: //...
//plusx = pluso = 0;
//for(loop = 0; loop < 5; loop++) {
// write = column + loop;
// switch(matRCboard[row][write]) {
// case 'X': sumx += 1, xosum += 1; break;
// case 'O': sumo += 1, xosum += 1; break;
// case 'N': switch(x_tack[row][write]) {
// case 0: break;
// case 1: break; //C (100) (-)
// case 10: plusx++; //M (1000) (-)
// case 100: plusx++; //MM (2000) (-)
// default: lagx += 1; //M,C (|,\,/)
//...
// } //switch(x_tack)
//...
// } //switch(matRCboard)
// } //for(loop)
//...
if((sumx == 2) && (sumx == xosum)) {
for(loop = 0; loop < 5; loop++) {
write = column + loop;
if(matRCboard[row][write] == 'N') {
switch(x_tack[row][write]) {
// case 0: break;
// case 1: break; //C (-)
// case 2: break; //C (|)
// case 3: break; //C (\)
// case 4: break; //C (/)
// case 100: break; //MM (-)
// case 200: break; //MM (|)
// case 300: break; //MM (\)
// case 400: break; //MM (/)
// case 10: ... //M (-)
default: if((lagx == 1) && (plusx == 0)) { //M (|,\,/)
if(flagx[row][write] < 1100) x_plus[row][write] = 1; //LM
}
//...
} //switch(x_tack)
} //if(matRCboard)
} //for(loop)
} //if
//...
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